AI Insights · Timothy · January 2023
Top 2D Realistic Games on Android in Hungary: Q4 2022 Performance
Explore the performance trends of the top 5 2D realistic games on Android in Hungary during Q4 2022, including downloads, revenue, and active users.
During the fourth quarter of 2022, Hungary's Android market saw notable trends in the performance of top 2D realistic games. Here’s a closer look at the performance metrics for the top 5 games, based on data from Sensor Tower.
Shotgun Sounds: Gun Simulator from ABI Game Studio had a varied trend in weekly downloads, peaking at around 10.7K in mid-November and ending the quarter with approximately 1.9K downloads. The game also saw fluctuations in weekly active users, starting with 4.7K in early November and closing the quarter at about 4.7K.
Woodoku - Wood Block Puzzle by Tripledot Studios Limited experienced a gradual decline in weekly downloads, starting from around 4.5K in late October to a low of 1.8K in mid-December, before rebounding to 3.9K by the end of the quarter. The game maintained a relatively stable number of weekly active users, starting at 7.8K in late October and ending at 9.8K.
MADFUT 23 from Madfut showed a steady decline in weekly downloads, beginning at 5.1K in early October and dropping to approximately 1K by the end of December. Weekly active users also decreased from around 9.9K in late October to 5.9K by the end of the quarter.
8 Ball Pool by Miniclip.com saw consistent growth in both weekly downloads and active users. Downloads increased from approximately 2.1K in late September to over 4K by the end of December. Similarly, active users grew steadily, starting at 23.7K in late September and reaching 27.9K by the end of the quarter. The game also generated a notable weekly revenue, peaking at around $1.8K in the final week of December.
Solitaire - Classic Card Games from nerByte GmbH showed an upward trend in weekly downloads, climbing from 1.3K in early October to over 4.2K by late December. The game also saw a steady increase in weekly active users, starting at 15.9K in late September and ending the quarter with approximately 21.4K.
These performance insights were derived from Sensor Tower data. For more detailed analysis and additional insights, visit Sensor Tower.